This prototype was created during a 48 hour game jam at Northeastern University. The goal is to guide a small round baby dragon through a ruined landscape to return to his nest (or rather, destroy a momument at the moment).

The themes were momument, granular, and can you feel it.


Controls:


Click once- Start a line

Click again- End line, drag to set tangent, click one more time to adjust.

(Upon a final click, line may be continued, or push z to end the line)

S- Drop baby dragon

S Again- Return to setting line

Z- Undo part of a line

E- Switch tracks (After level 4) *** The orange track has acceleration.


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